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Wesnoth Units database

Fire Elemental

(image)

Fire Elementals are the living essense of fire. They typically reside in pools of lava.

Special Notes: This unit regenerates 8 HP per turn when on lava terrain. This unit regenerates 8 HP per turn by absorbing energy from burning forests. Any time this unit starts a turn on a dry forrest (non-snow), it burns the trees, leaving none left.

Due to the cold of snow, the elemental does not burn hot enough to melt it. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

Information

Advances from: Fire Wisp Mud Elemental
Advances to:
Cost: 26
HP: 48
Movement: 6
XP: 60
Level: 2
Alignment: neutral
IDFire Elemental
Abilities: absorb lava

Attacks (damage - count)

(image)fire claws
melee
7 - 2
fire
(image)fire breath
ranged
7 - 4
fire

Resistances

(icon) blade30% (icon) pierce50%
(icon) impact20% (icon) fire70%
(icon) cold-75% (icon) arcane-10%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef330%
(icon) Deep Water420%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen420%
(icon) Hills150%
(icon) Mountains150%
(icon) Mushroom Grove250%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable150%
(icon) Village150%